EXPLORE ALL \ ADVERTISING(AD), BRANDING(BRND), CODING(CODE), EXPERIMENTAL(EXP), PUBLICATION(PUB), TYPOGRAPHIC(TYPE), TOUCHDESIGNER(TD), UI/UX, VIDEOGRAPHY(VG), PHOTOGRAPHY(PG)




01 /  POSTURE PROTRACTOR (2025) (EXP), (PUB)

Bad posture often goes unnoticed until discomfort arises. In fast-paced environments, younger generations neglect posture, hunched over screens or slumped in chairs. The Posture Protractor is a playful yet practical laser-cut tool that measures posture from a distance for real-time correction. Blending humor and functionality, it raises awareness of everyday slouching and its long-term impact. In collaboration with  Syafiq Shukor, Charlene Chandra, and Rene Teh.


Video

02/  TRASH TONES (2025)  (EXP), (PUB)

As designers, we often rely on default digital color palettes, shaping visual choices unconsciously. I wanted to challenge standardised defaults by extracting colors from an unconventional source: trash. Collected from Rochor, Little India, Dhoby Ghaut, and Bencoolen, trash is sorted into organic, plastic, and general waste. Digitally scanned, its colors form a unique swatch, redefining how we perceive and use color.


Project Library

04 /  H0 SCALE MERLION DIORAMA (2024) (EXP)

"The Big Catch" is a diorama reimagining Singapore’s Merlion as a colossal fish towering over an H0 scale fisherman. The surreal contrast challenges reality and imagination, blending Sang Nila Utama’s legend with Singapore’s fishing heritage. Subverting the Merlion’s symbolism, it sparks reflection on cultural reinterpretation.

Featured at “The Maple Exhibition”, and “Form_Flux_Futures” at the National Design Centre.



08 /  NEBULA NEXUS (2024)
(EXP), (CODE)

Sculpting the solar system’s essence in 3D. It is a visual ode to the grandeur of the solar system. It fuses computational prowess and artistic expression to breathe life into tangible forms. I imported the .stl file into the Blender app as a 3D object. To unfold the polygon, I used the add-on Export Paper Model.

p5.js Code